Entries Tagged 'wireless Mice' ↓
August 24th, 2011 — wireless Mice
i have the wireless keyboard and mouse hooked up to my pc via USB Bluetooth and it wont work when my screen comes up to my password start up screen. I have to use my corded keyboard and mouse to do it. when I get to the main screen desktop windows it still wont work in till I click on the Bluetooth application icon. Please help me fix my problem last night i started working on in at 9PM and then next thing i know it was 2AM today.
I have download the software for the keyboard and the mouse form their website and I had a CD for the Bluetooth software (IVT 2.6..0.9)
I have
Windows 7 Ultimate
HP Pavilion a1700n Desktop
USB Bluetooth
I have a wireless mouse, Logitech Performance Mouse MX, and all I have on my desktop is a shortcut to "C:Program FilesLogitechSetPointSetPoint.exe" /s when I click on this I can change different options for the mouse.
The USB dongle does not show.
Maybe go to the site and contact them for an explanation?
August 22nd, 2011 — wireless Mice
Defy Gravity Extended is a polished 2D platformer with a smart physics-defying gimmick. its modest presentation lacks personality, but it’s still an elegant sojourn through space.
In space, no one can hear you defy the laws of physics. Fish Factory Games’ new 2D platformer, Defy Gravity Extended, puts you in the role of a “Gravitymancer,” which is basically a fancy name for an astronaut with a gravity gun. unlike Gordon Freeman’s seminal weapon, it doesn’t suck up objects directly, but instead shoots gravity and anti-gravity wells. The former acts as a vacuum, pulling you and certain objects towards it, while the latter repels the same. taking a page from Portal, gravity wells are blue, while anti-gravity wells are orange and you can only place one of each at a time. It’s a simple concept, but sharp level design and brisk pacing make for an excellent way to repeatedly stick it to Sir Isaac Newton.
It starts out innocently enough, simply placing gravity wells to pull yourself up to high ledges or using their inverse to glide across long gaps. Things get more complicated when you’re introduced to two types of enemies: white foes are unaffected by your wells, while gold are. You’ll frequently have to alter their trajectory, bounce off them, and navigate obstacle courses full of lasers and crumbling platforms.
The difficulty is carefully considered, deliberately teaching you new ways of manipulating the environment before subtly building upon previous lessons learned. it can be excruciatingly difficult by the end, but it’s rarely unfair. Checkpoints are mostly generous, reviving you at your last sure footing. It’s only in the game’s final stages that you’ll be tasked with getting through multi-part gauntlets without a place to touch down. Much like Super Meat Boy, it’s the kind of game where you’ll die 50 times making the same jump, but instant restarts prevent this from feeling hopelessly frustrating.
If you do manage to make it to the end and beat the credits bonus level, there’s an unlockable hard mode that disables anti-gravity wells and makes all enemies susceptible to your gravity manipulation. So good luck with that. One piece of advice: I struggled with the mouse and keyboard setup, but found the game controlled substantially better with an Xbox 360 controller.
While Defy Gravity Extended’s mechanics are solid, its audio/visual qualities are a mixed bag. The space setting feels appropriately isolated and cold for a game about physics, and the soundtrack is mostly exceptional. however, they both lack variety. Backgrounds rarely change, so there’s no clear visual sense of progression from the first level to the last. And while the music may be fantastic, there isn’t enough of it and it often awkwardly loops.
Still, Defy Gravity Extended’s slick controls and novel gimmick provide plenty of platforming pleasure. it can feel anemic with its sparse presentation that remains static while the mechanics continue to build, and there’s no story to speak of, but what’s there is tight and refined. every jump feels unique with nary any fat around the edges. it may not have the bells and whistles of other entries in the genre, but for its modest price tag it’s an expertly crafted slice of cosmic tomfoolery.
PROS: Inspired concept; sensible difficulty curve; smooth controls (with a gamepad); forgiving checkpointing; catchy soundtrack. CONS: Background are repetitive; music repeats too often; there’s no story whatsoever.
June 30th, 2011 — wireless Mice
so yeah whats the best wireless mouse??
Logitech makes good bluetooth and 2.4Ghz mice. They are good for gaming. Saitek is another but less common and only make optical not laser (last time I checked).
Bluetooth Laptop cordless – Logitech V270
Have had it for a year and its a great size and even has 800dpi
My friend has a microsoft bluetooth notebook mouse. Its nice, comfortable and has back and forward side buttons. The V270 doesn't.
mine is called advent it's now 2 years old and i've had no problems
May 8th, 2011 — wireless Mice
I'm currently playing CoD4 / WaW online quite a bit, but I'm using a wireless Logitech bluetooth mouse / keyboard. am I putting myself at a disadvantage buy using a bluetooth / wireless set up over a hard wired option. If so which hard wired option should I got for? Or are they all pretty much the same in terms of reaction time etc?
Thanks in advance
Go wired, hands down.
However, I'd like to point out that all the "gaming" mice with six million dpi and liquid cooled lasers and LEDs and bling and spinners are *not* worth the 50 or 60 dollars. Just get a good, 20 or 30 dollar wired optical mouse and use it on a clean, smooth surface.
You save some cash and you don't look like a ricer.
Some of the best gaming mice are wireless. unless you're noticing lag, I wouldn't worry about it. a difference in 0.000001 seconds isn't going to matter compared to a 0.25 second reaction time.
I have had such bad experience using a Wireless Mouse while gaming. This is because Wireless keyboard's and mouses, expecially the wireless mouses are prone to experience a fraction of a second, up to a second of delay which can result in a disadvantage or unstability of free control while gaming. Highly recommending that you go for a good wired mouse.
amazon.com/Logitech-MX-310-Optical-Mouse/dp/B0000A1GOF
mx 310 by logitech is all your going to need for first person or third person shooters. I bought a $100 mouse and thought it was going to be better but I was wrong. This one is only $30 and I personally used it to play counter strike and I get head shots just fine. I also used it to play RTS games like warcraft frozen throne and I micro manage units just like any other pro would.
Most of my korean pro gamer friends recommend this mouse if that helps, lol.
A steel series mouse pad with the Logitech MX 1100 Cordless Laser Mouse (910-000718)
amazon.com/SteelSeries-SP-Mouse-Pad-Black/dp/B00119NDJY/ref=sr_1_5?ie=UTF8&qid=1246284689&sr=8-5
either a laser over an optical, or a razer mouse.
wireless mice and keyboards are known to experience a slight lag/delay that can result in a disadvantage. however, unless you are a hardcore gamer (ie play with really, really good players) you wont really notice it too much.
if you still want to get a wired mouse and keyboard, i would recommend the razer deathadder mouse. also and logitech wired mouse and keyboard are great too.